Projection mapping services and expertise from TDC – Technical Direction Company – enabled graffiti artists to express their artworks using technology in a true world first as part of this year’s White Night Melbourne, one of Australia’s most celebrated cultural events, which took place earlier this year.
[story] TDC provided the technology and expertise behind a world first graffiti-mapping artwork projected onto the largest mural in Melbourne – spanning 5 stories high and 70 metres long. This groundbreaking piece of street art was one of the highlights of White Night Melbourne 2015, a 12-hour nocturnal extravaganza running from 7pm to 7am, inspired by Paris’ Nuit Blanche and the international network of White Night programmes around the world.
“White Night offers a mix of visual art, exhibitions, spectacular illuminations, music, theatre, special dining experiences, film, design and performances on display in venues and major cultural institutions across the city centre. TDC is clearly no stranger to world first uses of projection mapping tech or, for that matter, to White Night,’ says Artistic Director Andrew Walsh, “having been one of our go-to, trusted technology service providers for a number of years now.’
TDC provided video projection technology and expertise to a number of the various exhibits across the event’s impressive schedule this year.
This year was the first time that White Night Melbourne had worked with street art, presenting “Sofles – Graffiti Mapped’, a pioneering interactive mural project curated by Juddy Roller exploring the interconnected nature of street art, technology and the online frontier.
The installation combined 3D video mapping, traditional street art and graffiti, executed by one of the most exciting and cutting edge street artists in the world, Australian born, internationally renowned artist, Sofles. Working closely with TDC was the Juddy Roller production team, including creative direction by Shaun Hossack, motion design by Grant Osborne, cinematography by Selina Miles, and a brand new musical score by New Zealand producer Opiuo.
“TDC provided Barco HDX Flex projectors, lenses and control system,’ explains Brad Williams, Regional Manager, Victoria at TDC, “As well as on-site technical support for this and other areas at the festival.
“The load in times were incredibly tight indeed! Yet it was a true delight to work on such a groundbreaking street art project. The merging of street art with the latest projection mapping tech created a visual spectacular that is clearly going to set a trend for future projects. These types of projects always help our team to test the technologies that we use to the absolute limit, which means that we are constantly using them in new and exciting ways.’
“Projection mapping means so much for artists in being able to express their artwork using technology,’ explains Shaun Hassack, Owner at Juddy Roller, who personally selected Sofles and worked closely with the production team setting up the event over four days – after Sofles had created the initial artwork to create the canvas.
“The façade had quite a lot of negative space that helped with motion designers to have creativity and freedom to design the piece,’ adds Hassock. “The narrative includes peace, war, technological advancement to ultimate destruction and re-birth’. And TDC was absolutely vital to the entire project in bringing Sofles’ work to life! TDC were already a known and trusted partner of White Night. Plus, animation artist Grant Osborne already knew TDC, so naturally we said we wanted to work with TDC for 3D projection mapping.’
Grant Osborne mapped content using MadMapper video mapping software. TDC assisted by giving pixel space to create content within, and used the internal Barco HDX-W20 FLEX 20,000 lumens projectors warp function to correct the content.
“TDC managed all the large scale technical stuff and the work when it came to projection,’ says Hossack. “All of which, operationally, ran very smoothly indeed. In future, we’d like to bring in a little more interactivity and use lighting designers to bring the audience a little more into it. That would be next logical step forward. So watch this space!